Month: August 2024

Sony Interactive Entertainment has announced the preliminary PlayStation Tokyo Game Show 2024 lineup and schedule. The highlight of Sony’s return after a five-year hiatus is a Death Stranding 2: On the Beach stage event, where Kojima Productions will provide fans a much-awaited development update. PlayStation Tokyo Game Show 2024 lineup and schedule The event will
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It’s pretty easy to be excited about Diablo 4 right now. The game is currently in its best form ever, following the fundamental loot and itemisation overhaul from Season 4, and the new endgame activities and quality of life improvements that arrived with Season 5. Over the horizon, we’re anticipating yet another major shakeup in
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It’s been a little bit of time since Helldivers 2 players have heard much from former Arrowhead CEO and still very much chief creative officer Johan Pilestedt, with the developer seemigly having enjoyed some very well-earned time off. Now, however, he’s made a bit of a return in rather grand fashion, by answering Discord questions
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It’s fairly well understood that Diablo 4’s first evolution post-launch came with Season 4: Loot Reborn, which revamped much of the game’s loot and itemisation loops. The next evolution will arrive with the Vessel of Hatred expansion, and its aptly named patch 2.0. Blizzard hasn’t quite explained what patch 2.0 will do to the game,
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Image: The Pokémon Company The Pokémon Company has this week officially confirmed the next English language Trading Card Game expansion set. It’s officially titled ‘Surging Sparks‘ and is scheduled to launch on 8th November 2024. Trainers can look forward to over 250 cards, new Tera Pokémon ex, Ace Spec cards, and many electrifying- lightning-type Pokémon
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Sony‘s upcoming live-service multiplayer shooter Concord has been in development for eight years. This comes from Concord‘s lead character designer, Jon Weisnewski, in a X / Twitter post celebrating the launch of the 5v5 first-person shooter, where he said he joined the project when Firewalk Studios was five years deep into working on the game
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