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Most of the time I spent with Warhammer 40,000: Chaos Gate: Daemonhunters, I was having a literal blast plotting how to turn the tide of a seemingly impossible battle with my trusty squad of veteran, psychic space paladins by chaining together just the right moves in just the right order. On the other hand, there were moments when it stacked the odds so high by trying to cram more enemies onto the screen that I felt absolutely exasperated, and wished it came up with more clever and less annoying ways to challenge me instead. But that complex, sometimes too-punishing campaign is supercharged by endearingly over-the-top, gothic bridge officers and a story that never runs out of new wrenches to throw into your plans. It’s one of the best XCOM-likes out there. And if there were a hall of fame for 40K games that really understood the setting and did something thematically appropriate and exciting with it, Daemonhunters would certainly belong there.