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Company of Heroes 3 single-player campaigns reviewed on PC by Jon Bolding.
The core of Company of Heroes 3’s pair of single-player campaigns is fun, tactical RTS action of the kind the series is well known for. Battles are often spectacular in their use of terrain and the series’ traditional mix of infantry and armor, and are consistently interesting despite the lackluster AI that loves to blunder its way into an unconvincing defeat. But its campaigns are both wrapped up in big ideas and stories that just don’t work out well. A buggy and frustratingly designed dynamic Italian campaign map feels like it’s just wasting time between the exciting tactical battles it loosely connects, and the North African campaign’s strong missions are strung together by loose stories that fail to connect. After the brilliant World War 2 campaigns we’ve seen from this series in the past, it’s hard not to be disappointed in these.
The core of Company of Heroes 3’s pair of single-player campaigns is fun, tactical RTS action of the kind the series is well known for. Battles are often spectacular in their use of terrain and the series’ traditional mix of infantry and armor, and are consistently interesting despite the lackluster AI that loves to blunder its way into an unconvincing defeat. But its campaigns are both wrapped up in big ideas and stories that just don’t work out well. A buggy and frustratingly designed dynamic Italian campaign map feels like it’s just wasting time between the exciting tactical battles it loosely connects, and the North African campaign’s strong missions are strung together by loose stories that fail to connect. After the brilliant World War 2 campaigns we’ve seen from this series in the past, it’s hard not to be disappointed in these.
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