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Monica Harrington isn’t one of Valve’s official co-founders, but she was heavily involved in its formation and initial success – working by day as a marketing manager at Microsoft with responsibility for the games division, while helping her partner, Mike Harrington, and Gabe Newell get the Half-Life studio off the ground. In a lengthy post
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Image: Damien McFerran / Nintendo Life Researchers from tech company Virtuals Protocol have published a paper on a new text-to-video AI model, MarioVGG, which can simulate Super Mario Bros. footage via some basic text inputs (thanks, ArsTechnica). The model was fed over 737,000 Mario Bros. frames, showing Nintendo’s prized plumber in 32 different levels with
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112 Operator? That’s a mistake surely? Well no, actually it isn’t. 112 is a common emergency services number that works across most of Europe and in the UK, as well as in other places around the world. We aim to be informative and educational here at TheXboxHub you know. Anyhow, 112 Operator is indeed the
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Oh dear, players have been continuing to give the devs behind Once Human their feedback for season 2, and apparently it’s been “quite demoralising.” Once Human hasn’t exactly had the smoothest of starts for a live-service game, with players not being the happiest about those seasonal resets, as well as some frustrating server queue times,
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Indiana Jones and the Great Circle might be first-person, but that doesn’t mean MachineGames is making it an outright shooter. MachineGames is pretty well known for its first-person shooters – in fact, it’s even lauded for them, in particular its affinity towards games that let you absolutely wreck Nazis (i.e., Wolfenstein), something Indiana Jones does
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Sony Interactive Entertainment CEO Hermen Hulst has said that PlayStation’s portfolio of “great games” has become more diverse over the years, and the platform boasts a “bigger” community than ever before. Hulst made these comments during the latest episode of the official PlayStation podcast, where he and Team Asobi’s Nicolas Doucet talked about Astro Bot‘s
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Image: Nintendo Life Are you sitting comfortably? Ready to judge some classic covers? It’s time to dive into another edition of Box Art Brawl! Last time, we matched up three different designs for Super R-Type. Despite a good variety between each, it was the North American variant that walked away with the win, taking 49%
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