PC

Half-Life turns 25 years old tomorrow, with new maps and updates to celebrate. Valve also reunited the game’s original developers for an hour-long making-of documentary in which its original programmers and artists reminisce about creating the first-person classic at a time when many of them had never shipped a game before. Chief among the revelations
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Mazes and labyrinths can be confusing, frustrating, oppressive, nightmarish. They are the kinds of structures videogame developers are reluctant to put in their games, because the potential for the player losing heart or patience is relatively high. But as productions, they can be strangely economical, oddly light-footed. Mazes and labyrinths, after all, twist up space
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The year is coming to a close, which means it’s time to lock ourselves in a room and decide, unequivocally, what the best games of 2023 were and crown one ultimate champion. Will it be The Legend of Zelda: Tears of the Kingdom? Or maybe Baldur’s Gate 3? What about Jusant, the charming climbing game
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