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Captured on Nintendo Switch (Handheld/Undocked) The 17th-century German rationalist philosopher Gottfried Wilhelm von Leibniz wrote that “Perfection is the harmony of things.” If that’s the case then our discordant parping in Trombone Champ is far from perfect – despite the multipliers received on maxing out our ‘Champ’ gauge. But you don’t need to achieve perfection
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With Unity’s recent announcement of runtime fees for developers using their engine, the gaming industry has been buzzing with concerns and questions. The controversy surrounding these fees primarily revolves around how they might impact game developers, particularly smaller indie studios. Unity’s attempt to clarify their pricing changes through an FAQ has introduced more ambiguity, particularly
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Nintendo has unveiled new details about its upcoming museum project, which has been officially named the “Nintendo Museum.” This announcement was made during the latest Nintendo Direct presentation by Shinya Takahashi, providing eager fans with insights into what to expect from this exciting venture. The Nintendo Museum aims to showcase a diverse range of Nintendo
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Netflix has announced a special upcoming live stream called The Drop 01 which is a virtual showcase for animation on Netflix and there’s going to be plenty packed into the 90 minute event. There will be a wide choice of animated projects showcased including Castlevania Nocturne, Sonic Prime, Scott Pilgrim, and much more. Fans will
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[embedded content]Subscribe to Nintendo Life on YouTube Legendary game developer Masahiro Sakurai is back with yet another entry in his Creating Games video series and this one is all about the difficulties of bringing classic video game soundtracks into a contemporary setting. Sakurai gives two examples from his time working on Super Smash Bros. Ultimate
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