Xbox One

As far as the movies go, The Evil Dead series has a track record of being way better than it has any right to be, low-budget warts and all – and Evil Dead: The Game now finds itself squarely in that same boat. While it’s filled with things that irritate me, like slight inclines that
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Inspector Redfern, the lead character of RICO London, clearly isn’t the fun-loving sort. It’s New Year’s Eve 1999, and rather than take advice from Prince and ‘party like she’s out of time’, she’s headed to a tower block to disrupt an arms deal, against direct orders from her superior. She’s working her way up the
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The humble brick breaker; chances are that most game developers will have created some form of a brick breaker during their career. The simplicity of them is only overshadowed by their fun. And the developers at EntwicklerX clearly must be enjoying creating them, as Radon Break isn’t their first brick breaker. Find out how this
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Over the many decades that I’ve been gaming, I’ve taken in a whole host of shoot ‘em ups. Fixed screens have come and gone, side scrollers have ruled the universe and vertical scrolling flyers have continued to draw us back; the latter of which saw optimum gaming goodness reached with the launches of Sky Force
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Even though I’ve been playing racing games for more than forty years, rarely have I done so without a standard control system to hand. Whether it be Super Cars II or Stunt Car Racer back in the 1980s, any number of the near annual F1 experiences since the ’90s, or as the Forza bug has
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It’s not an auspicious start. Chefy-Chef sounds like it’s been named by the same people who voted for Boaty McBoatface. It’s published by Ratalaika, who don’t often punch above a 3.5/5, and it costs less than a large popcorn at the cinema (we live in an expensive area). Not that price should matter, but you
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Imagine compacting the gothic open world of 2004’s Vampire: The Masquerade – Bloodlines into an RPG that is far slower and more deliberate in its execution, dousing it with the same variety of linear, character-driven storytelling made popular in Telltale’s The Walking Dead series, then finally handing it off to receive one last blood injection
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