Image: Nintendo Life Hello folks, we’re back once again for another edition of Box Art Brawl! Before we get started, let’s take a look back at how things played out last week. We checked out the GameCube classic Pokémon Colosseum, originally released in Japan in 2003 before making its way West in 2004. All three
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There’s now a premium, extended version of this podcast that you can get as a VG247 paid subscriber – check out our Support Us page for more info. Doing so helps ensure that we can keep making the show! But don’t worry if that’s not for you, the main show will always be free. If
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The Plucky Squire from Developer Digital is shaping up to be a charming and colourful adventure. Many of you will be wondering whether the development studio has been able to achieve 60fps with the Nintendo Switch port, and the answer is sadly no. Developer Digital explained to a fan that the game “can’t maintain” that
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Yesterday, Bloomberg reported Annapurna Interactive‘s entire staff resigned after negotiations to spin out fell through. This leaves tons of unanswered questions on the table including concerns about Remedy Entertainment‘s recent partnership with the company to aid in Control 2‘s development. After many reached out, it has been confirmed the Finnish studio’s deal isn’t impacted by
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Released last year, Mosa Lina is a chaotic 2D platform puzzler full of bombs and frogs and spikeballs and tentacles, all subject to real-time physics. It’s an “aggressively random” response to what the developers call the “lock-and-key” philosophy of certain immersive sims. It’s also just been Major Updated, with new two player cooperative local and
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