You are playing a co-op session with Julian Gollop, Snapshot Games’s CEO and the man who created XCOM. He’s showing you Chip n’ Claws vs. The Brainioids, a real time strategy game where you’ll gather resources, fabricate structures, and give orders to robot minions in battles against an alien menace. The twist? It’s all in
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Last week, we asked you to climb into Lara Croft’s shoes in Tomb Raider IV-VI Remastered and share epic moments using  #PSshare #PSBlog. Here are this week’s highlights: ​​ call_me_xavii shares a close up shot of Lara with sunglasses on. DopeAFD shares Lara standing in front of a tomb entrance flanked by statues ​​ Maurice_II
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George R.R. Martin, creator of Game of Thrones and acclaimed writer of books you’d shrivel up and die halfway through if you attempted to get through one during a single bath, says there’s been some chatter about possibly doing an Elden Ring movie. How much involvement the writer’d have if that were to happen remains
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We should finally get to play Skyblivion this year. The massive modding project that’s remaking The Elder Scrolls IV in Skyrim’s engine has been in the works since 2012, and now it’s seemingly on the home stretch. It’s not had a full release date penned in yet, but we’ll be getting to see a bit
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A lawsuit between Sony and a fired Bungie director is getting messy. Sony have revealed the text messages sent by the former director, which they say are proof of his “predatory behaviour” and justify their decision to dismiss him. Christopher Barrett was removed from his position last year in a dramatic reshuffle and it was
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Persona and Shin Megami Tensei composer Shoji Meguro is making a turn-based sci-fi RPG about private military companies gunning through the ashes of a nuclear war. He’s working with Ilya Kuvshinov, the illustrator who created character designs for Ghost in the Shell: SAC 2045, and Lotus Juice, a rapper who has contributed sick beats to
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Buried in Brendan Greene and PlayerUnknown Productions’ billowing, three-part, decade-long effort to build some kind of “3D internet” there is a ramshackle but thoughtful Unreal Engine game about wilderness survival and orienteering. Catchily titled Prologue: Go Wayback! and due for Early Access launch this spring, it’s a game about finding a radio tower on a
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