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The First Descendant has all the building blocks of a fantastic looter shooter, but they’re buried under a pile of monotonous quests, a terrible story, and an infuriating free-to-play model that has influenced its game design in the worst possible way. In its best moments, blasting aliens apart with both fireballs and a satisfying arsenal of weapons makes for a really great time – but at least an equal portion of my time was spent battling perplexing design decisions that tested the limits of my abundant patience. Like its peers, future updates could evolve this live-service into a much more consistently enjoyable way to spend time with friends, but for now it misses the mark too often to make its grind feel worthwhile.
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